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Lobby creation (hacky)

  • Problem: How can we create custom lobbies in an automated way from outside the game? And who does it? How to make that as easy as possible?
  • this might be a bit reverse engineering and an external tool, but I assume not impossible (other ideas how to interface with the game are welcome)
  1. this GPLv3-fork of the AoE2DE SDK (C++) might be helpful?
  2. or a custom python script that reads the game?
  3. autohotkey script?
  4. check if possible: what about reversing the API endpoint on their backend and sending a request for opening a lobby in the name of any user that matched?
  5. can the user itself join via a link?
  6. is the lobby kept open automatically? or do we need to simulate some user activity in the lobby until everyone joined?
  • theoretically could be done later if the UX is nice and easy also without
  • lobby id once created should be distributed to the participants as a direct link aoe2de:\/\/0/89697553 people can just click